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AI Insights · Timothy · October 2022

Top 5 Educational Games on Android in Netherlands Q3 2022

Explore the performance of the top 5 educational games on Android in the Netherlands during Q3 2022, including trends in downloads, revenue, and active users.

Top 5 Educational Games on Android in Netherlands Q3 2022

Throughout the third quarter of 2022, the top 5 educational games on the Android platform in the Netherlands exhibited varied performance trends in terms of downloads, revenue, and active users. Data provided by Sensor Tower offers a detailed look at these metrics.

Toca Boca World saw steady weekly revenue, peaking at around $11K in late June before gradually declining to $5.3K in early September. Downloads fluctuated, reaching a high of 4.3K in late July but dropping to 2K by the end of September. Active users peaked at 94.3K in late July, followed by a decrease to 74.4K by the end of the quarter.

LEGO® DUPLO® WORLD experienced modest weekly revenue, starting at $222 and rising to a peak of $503 in early August. Downloads showed a similar trend, peaking at 658 in mid-July and then dipping to 223 by the end of August, with a slight recovery to 470 in late September. Active users rose from 817 in late June to 995 in mid-July, followed by a decrease to 577 by the end of August, and a recovery to 786 in late September.

World of Peppa Pig: Kids Games maintained consistent weekly revenue, averaging around $170 with minor fluctuations. Downloads peaked at 939 in early July before declining to 438 by mid-September and recovering to 617 by the end of the quarter. Active users saw a gradual decline from 3.2K in early July to 2.3K by mid-September, with an uptick to 2.6K by the end of the quarter.

Squla had a stable revenue trend, ranging from $79 to $160 throughout the quarter. Downloads increased significantly from 826 in early August to a peak of 2.7K in mid-September. Active users followed a similar upward trend, rising from 5.1K in early August to a peak of 8.2K in mid-September, before slightly decreasing to 7.1K by the end of the quarter.

Toddler Games for 2+ year olds showed consistent revenue, averaging around $120 weekly. Downloads remained stable, peaking at 346 in mid-September. Active users fluctuated slightly, peaking at 3.6K in late July and ending the quarter at 3.2K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022